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Roles & Responsibilities Guide

REO Digital

Author, REO

PUBLISHED

23rd Mar 2026

READ TIME

4 minutes

CATEGORY

Guide

Core programme roles

These roles can be part-time in smaller orgs, but the responsibilities must exist.

Executive sponsor

  • Sets a non-negotiable expectation: no release without accessibility acceptance
  • Funds training, audits, remediation time, tooling, and scalable enterprise solutions
  • Removes organisational blockers, aligns leaders

Accessibility lead / champion

  • Owns the strategy, standards, prioritisation model, and governance
  • Coordinates across functions (product, UX, engineering, marketing, legal)
  • Runs escalation, decision-making, and reporting

Accessibility coach (enablement)

  • Builds team capability and confidence and upskills through real work (pairing, reviews, examples)
  • Embed accessibility into process (Definition of Done, acceptance criteria, design systems)
  • Drive accountability and momentum (team alignment, tracking metrics and progress)

Programme manager

  • Turns goals into a roadmap, milestones, and deliverables
  • Keeps remediation and “new work” moving without chaos
  • Makes sure work is tracked in a single system

Data analyst (or reporting owner)

  • Defines KPIs, dashboards, benchmarks, and trends
  • Tracks: defects by severity, fix rate, regressions, training completion

Delivery roles

Below are the highest-impact responsibilities, organised in a way teams can operationalise.

Business analyst (requirements and acceptance criteria)

  • Capture accessibility requirements as testable acceptance criteria
  • Ensure user journeys include assistive tech considerations (keyboard, screen reader, zoom, mobile)
  • Specify behaviour for focus, hover, errors, timeouts, motion, gestures
  • Ensure components and flows have clear labels, instructions, and outcomes
  • Confirm non-functional requirements include accessibility (performance can affect accessibility too)

What “Done” looks like:

  • Stories have accessibility acceptance criteria
  • Known constraints documented (for example third-party widgets)

User experience design (interaction, structure, behaviour)

  • Define and document keyboard interaction for every interactive element
  • Plan focus order, skip patterns, and navigation landmarks for complex pages
  • Avoid interaction patterns that rely on hover-only or gesture-only
  • Ensure overlays, tooltips, and popovers triggered by hover/focus are dismissible, persistent enough, and not traps
  • Specify safe interactions for motion, shake, single-pointer down events, and shortcuts

What “Done” looks like:

  • Prototype can be navigated end-to-end with keyboard expectations documented
  • Focus states and error recovery are specified, not implied

Visual design (layout, contrast, states, readability)

  • Do not rely on colour alone for meaning (status, errors, selected state)
  • Meet contrast requirements for text, UI controls, and meaningful graphics
  • Ensure visible focus indicators are designed (not left to chance)
  • Design for 200% zoom and reflow (single column where possible)
  • Avoid text baked into images, especially for essential content
  • Provide clear visual cues for errors and instructions

What “Done” looks like:

  • Contrast checked, focus state designed, and layouts work at zoom/reflow

Content authoring (words, headings, alt text, clarity)

  • Write meaningful page titles and headings, in a correct hierarchy
  • Provide accurate alt text (informative vs decorative handled correctly)
  • Ensure link and button text is descriptive (no “click here” style ambiguity)
  • Keep content clear, scannable, and structured (supports cognitive accessibility)
  • Ensure visible labels align with what assistive tech announces (names that match)

What “Done” looks like:

  • Headings are in order, titles are unique, images have appropriate alt text
  • Content is readable and avoids over-reliance on images for meaning

Front-end development

  • Use correct HTML semantics (landmarks, lists, headings, forms)
  • Implement accessible names, roles, and states correctly (avoid ARIA misuse)
  • Ensure keyboard access for all controls, with no traps
  • Preserve meaning when content updates dynamically (announce changes appropriately)
  • Avoid putting essential text in CSS background images
  • Ensure focus management works for modals, dialogs, menus, and injected content

What “Done” looks like:

  • UI is operable by keyboard, readable by screen readers, and resilient to zoom/reflow
  • Dynamic updates are communicated appropriately

QA testing

  • Run manual checks (keyboard, screen reader spot checks, zoom, reflow)
  • Validate fixes with the same method used to find issues
  • Prevent regressions with smoke tests and “known risk” checks per release

What “Done” looks like:

  • Evidence captured (screenshots, notes, defect IDs, steps to reproduce)
  • Regression checks built into release workflow

Shared responsibility roles

Product team

  • Makes accessibility a roadmap requirement, not a nice-to-have
  • Prioritises remediation using severity + user impact + legal risk

Procurement

  • Requires accessibility evidence from vendors (VPAT, test results, contract clauses)
  • Ensures ongoing monitoring, not one-off assurance

Legal / compliance

  • Interprets obligations, supports policy, manages complaint handling
  • Reviews completion evidence against the internal policy

Marketing and social media

  • Produces accessible public content, campaigns, and events
  • Uses alt text, captions, and inclusive representation

Customer support

  • Handles accessibility queries respectfully
  • Routes issues into the product backlog with clear timelines and updates

HR

  • Ensures accessible hiring and internal tooling, embeds skills into job descriptions